random_racer Namespace Reference

Random Racers namespace. More...


Classes

class  BuggyCar
class  BuggyFunCar
class  Car
 basic car interface. More...
class  CenterScreenDisplay
 This overlay class implements 2 lines of white text in the center of the screen which get shown for a given amount of time and will then fade out smoothly. More...
class  CollectableCoin
 This class represents a coin which is placed in the scene and can be collected. More...
class  Console
 This singleton represents a console of a VRS App, you can register commands (with callbacks), request a graphical representation, add lines to it, etc. More...
class  ControlPointContainer
 This Class is a structure to hold the whole ControlPoints for our terrain. More...
class  ControlPointGenerator
 This Class generates random Control Points with a Height between 0-1 and X- and Z- Coordiantes between 0 and Number of ControlPoints-1. More...
class  GameContext
 A GameContext holds all the data like Terrains, collected points, etc which ware important for the current games status. More...
class  ItemDistributor
 distributes items randomly in the scene More...
class  LoaderGlue
 This is the glue class between TerrainLoader and ReloadPlane. More...
class  MainApplication
 The class which sets up Random Racer's bare bones. More...
class  MeshBeautifier
 This class is used in the VRSTerrainLoader to generate texture coordinates and colors for every vertex of the mesh. More...
class  Nurbs
 This NURBS class implements the Algorithm of Cox and de Boor, which calculate depending on the Control Points the final Points of the Surface. More...
class  ODETerrainLoader
 This TerrainLoader is for ODE (vrsode) and manipulates a TrimeshShape so that ODE always has the right CollisionBody for the Terrain. More...
class  Presenter
class  ReloadPlane
 Hides the vrsode internals and provides a interface for the LoaderGlue when the Car collided with a Plane. More...
class  ResourceManager
 This Singleton ResourceManager guarantees that you load/open (for exmple Images) from the right direction and chaches the loaded Files in an Dictionary. More...
class  TerrainGenerator
 The TerrainGenerator combines the ControlPointContainer and the Nurbs to supply a useable interface to the TerrainLoader implementations for generating terrain data. More...
class  TerrainLoader
 The base class for the 2 TerrainLoader implementations VRSTerrainLoader and ODETerrainLoader. More...
class  TestCar
class  ThirdPersonCameraHelper
 The ThirdPersonCameraHelper updates a LookAt object according to the position of a CollisionBody it is attached to. More...
class  VRSTerrainLoader
 This is a special TerrainLoader for VRS which creates a Mesh containing the generated Terrain and attaches this to a SceneThing. More...
class  ControlPointContainerTests
 This is the UnitTest for the Control Point Container written with CPPUnit. More...
class  ControlPointTestGenerator
 This is a simple ControlPoint Generator to make it easier to test the Values in the UnitTest. More...

Functions

 CPPUNIT_TEST_SUITE_REGISTRATION (ControlPointContainerTests)


Detailed Description

Random Racers namespace.

Function Documentation

random_racer::CPPUNIT_TEST_SUITE_REGISTRATION ( ControlPointContainerTests   ) 


Generated on Fri May 11 21:02:05 2007 for Random Racer by  doxygen 1.5.1