| applyTransformations() | vrsode::PhysicsManager | [private] |
| collisionBodies() const | vrsode::PhysicsManager | |
| collisionBodyCount() const | vrsode::PhysicsManager | |
| collisionContactGroupId() const | vrsode::PhysicsManager | |
| currentTime() | vrsode::PhysicsManager | [private] |
| findCollisionBody(VRS::SO< CollisionBody >) | vrsode::PhysicsManager | [private] |
| findPhysicsBody(VRS::SO< PhysicsBody >) | vrsode::PhysicsManager | [private] |
| get() | vrsode::PhysicsManager | [inline, static] |
| init() | vrsode::PhysicsManager | |
| isInitialised() const | vrsode::PhysicsManager | |
| isLocked() | random_utils::ThreadSafeObject | [inline] |
| keepRunning() | vrsode::PhysicsManager | |
| lock() | random_utils::ThreadSafeObject | [inline] |
| lockCount() | random_utils::ThreadSafeObject | [inline] |
| m_collisionBodies | vrsode::PhysicsManager | [private] |
| m_collisionContactGroupId | vrsode::PhysicsManager | [private] |
| m_initialised | vrsode::PhysicsManager | [private] |
| m_instance | vrsode::PhysicsManager | [private, static] |
| m_keepRunning | vrsode::PhysicsManager | [private, static] |
| m_maxCollisionContacts | vrsode::PhysicsManager | [private] |
| m_performanceAutoAdjust | vrsode::PhysicsManager | [private] |
| m_physicsBodies | vrsode::PhysicsManager | [private] |
| m_runningMultiThreaded | vrsode::PhysicsManager | [private, static] |
| m_spaceId | vrsode::PhysicsManager | [private] |
| m_stepSize | vrsode::PhysicsManager | [private, static] |
| m_stepTime | vrsode::PhysicsManager | [private, static] |
| m_thread | vrsode::PhysicsManager | [private, static] |
| m_updateResolution | vrsode::PhysicsManager | [private, static] |
| m_worldId | vrsode::PhysicsManager | [private] |
| maxCollisionContacts() const | vrsode::PhysicsManager | |
| mutex() | random_utils::ThreadSafeObject | [inline] |
| odeVersionString() | vrsode::PhysicsManager | |
| performanceAutoAdjust() | vrsode::PhysicsManager | |
| physicsBodies() const | vrsode::PhysicsManager | |
| physicsBodyCount() const | vrsode::PhysicsManager | |
| PhysicsManager() | vrsode::PhysicsManager | |
| registerCollisionBody(VRS::SO< CollisionBody >) | vrsode::PhysicsManager | |
| registerPhysicsBody(VRS::SO< PhysicsBody >) | vrsode::PhysicsManager | |
| release() | vrsode::PhysicsManager | |
| runningMultiThreaded() | vrsode::PhysicsManager | |
| setDebugNodesGlobal(bool p_debugNodes=true) | vrsode::PhysicsManager | |
| setMaxCollisionContacts(unsigned int) | vrsode::PhysicsManager | |
| setPerformanceAutoAdjust(bool) | vrsode::PhysicsManager | |
| setStepSize(double) | vrsode::PhysicsManager | |
| setStepTime(double) | vrsode::PhysicsManager | |
| setUpdateResolution(unsigned int) | vrsode::PhysicsManager | |
| setUpdateSpeed(double) | vrsode::PhysicsManager | |
| spaceId() const | vrsode::PhysicsManager | |
| startThread() | vrsode::PhysicsManager | [inline, static] |
| stepSize() | vrsode::PhysicsManager | |
| stepTime() | vrsode::PhysicsManager | |
| stop() | vrsode::PhysicsManager | |
| terminate() | vrsode::PhysicsManager | [inline, static] |
| ThreadSafeObject() | random_utils::ThreadSafeObject | |
| tick(double) | vrsode::PhysicsManager | |
| unlock() | random_utils::ThreadSafeObject | [inline] |
| unregisterCollisionBody(VRS::SO< CollisionBody >) | vrsode::PhysicsManager | |
| unregisterPhysicsBody(VRS::SO< PhysicsBody >) | vrsode::PhysicsManager | |
| update() | vrsode::PhysicsManager | [protected] |
| update(double) | vrsode::PhysicsManager | |
| updateResolution() | vrsode::PhysicsManager | |
| updateSpeed() | vrsode::PhysicsManager | |
| updateWorker(void *) | vrsode::PhysicsManager | [static] |
| worldId() const | vrsode::PhysicsManager | |
| ~PhysicsManager() | vrsode::PhysicsManager | |
| ~ThreadSafeObject() | random_utils::ThreadSafeObject | [virtual] |