#include <PhysicsJoint.h>
Inheritance diagram for vrsode::PhysicsJoint:

Public Member Functions | |
| PhysicsJoint (VRS::SO< PhysicsBody >, VRS::SO< PhysicsBody >) | |
| ctor. | |
| virtual | ~PhysicsJoint () |
| dtor. | |
| const dJointID | jointId () const |
| get joint id. | |
| VRS::SO< PhysicsBody > | bodyOne () const |
| get first joint body. | |
| VRS::SO< PhysicsBody > | bodyTwo () const |
| get second joint body. | |
| virtual void | setLowStop (double)=0 |
| set the low stop. | |
| virtual void | setHighStop (double)=0 |
| set high stop value. | |
| virtual void | setStopBounce (double)=0 |
| set stop bounce. | |
| virtual void | setMotorVelocity (double)=0 |
| set motor velocity. | |
| virtual void | setMotorMaxForce (double)=0 |
| set the motors maximum force. | |
| virtual void | setCFM (double)=0 |
| set contraint force mixing value. | |
Protected Member Functions | |
| void | setJointId (dJointID p_jointId) |
| void | setBodyOne (VRS::SO< PhysicsBody >) |
| void | setBodyTwo (VRS::SO< PhysicsBody >) |
Private Attributes | |
| dJointID | m_jointId |
| VRS::SO< PhysicsBody > | m_bodyOne |
| VRS::SO< PhysicsBody > | m_bodyTwo |
| unsigned char | m_numMotors |
Physic Joint is a relationship that is enforced between two bodies so that they can only have certain positions and orientations relative to each other.
Definition at line 18 of file PhysicsJoint.h.
| vrsode::PhysicsJoint::PhysicsJoint | ( | VRS::SO< PhysicsBody > | , | |
| VRS::SO< PhysicsBody > | ||||
| ) |
| vrsode::PhysicsJoint::~PhysicsJoint | ( | ) | [virtual] |
| const dJointID vrsode::PhysicsJoint::jointId | ( | ) | const |
get joint id.
get the id if the joint. this is a value ode uses to identify this joint.
Definition at line 20 of file PhysicsJoint.cpp.
References m_jointId.
Referenced by vrsode::PhysicsJointSlider::addForce(), vrsode::PhysicsJointBall::PhysicsJointBall(), vrsode::PhysicsJointHinge::PhysicsJointHinge(), vrsode::PhysicsJointHinge2::PhysicsJointHinge2(), vrsode::PhysicsJointSlider::PhysicsJointSlider(), vrsode::PhysicsJointUniversal::PhysicsJointUniversal(), vrsode::PhysicsJointUniversal::setCFM(), vrsode::PhysicsJointSlider::setCFM(), vrsode::PhysicsJointHinge2::setCFM(), vrsode::PhysicsJointHinge::setCFM(), vrsode::PhysicsJointUniversal::setHighStop(), vrsode::PhysicsJointSlider::setHighStop(), vrsode::PhysicsJointHinge2::setHighStop(), vrsode::PhysicsJointHinge::setHighStop(), vrsode::PhysicsJointUniversal::setLowStop(), vrsode::PhysicsJointSlider::setLowStop(), vrsode::PhysicsJointHinge2::setLowStop(), vrsode::PhysicsJointHinge::setLowStop(), vrsode::PhysicsJointUniversal::setMotorMaxForce(), vrsode::PhysicsJointSlider::setMotorMaxForce(), vrsode::PhysicsJointHinge2::setMotorMaxForce(), vrsode::PhysicsJointHinge::setMotorMaxForce(), vrsode::PhysicsJointUniversal::setMotorVelocity(), vrsode::PhysicsJointSlider::setMotorVelocity(), vrsode::PhysicsJointHinge2::setMotorVelocity(), vrsode::PhysicsJointHinge::setMotorVelocity(), vrsode::PhysicsJointUniversal::setStopBounce(), vrsode::PhysicsJointSlider::setStopBounce(), vrsode::PhysicsJointHinge2::setStopBounce(), vrsode::PhysicsJointHinge::setStopBounce(), vrsode::PhysicsJointBall::~PhysicsJointBall(), vrsode::PhysicsJointHinge::~PhysicsJointHinge(), vrsode::PhysicsJointHinge2::~PhysicsJointHinge2(), vrsode::PhysicsJointSlider::~PhysicsJointSlider(), and vrsode::PhysicsJointUniversal::~PhysicsJointUniversal().
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| VRS::SO< PhysicsBody > vrsode::PhysicsJoint::bodyOne | ( | ) | const |
get first joint body.
returns the first of two bodies involved in this joint.
Definition at line 32 of file PhysicsJoint.cpp.
References m_bodyOne.
Referenced by vrsode::PhysicsJointBall::PhysicsJointBall(), vrsode::PhysicsJointHinge::PhysicsJointHinge(), vrsode::PhysicsJointHinge2::PhysicsJointHinge2(), vrsode::PhysicsJointSlider::PhysicsJointSlider(), and vrsode::PhysicsJointUniversal::PhysicsJointUniversal().
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| VRS::SO< PhysicsBody > vrsode::PhysicsJoint::bodyTwo | ( | ) | const |
get second joint body.
returns the second of two bodies involved in this joint.
Definition at line 38 of file PhysicsJoint.cpp.
References m_bodyTwo.
Referenced by vrsode::PhysicsJointBall::PhysicsJointBall(), vrsode::PhysicsJointHinge::PhysicsJointHinge(), vrsode::PhysicsJointHinge2::PhysicsJointHinge2(), vrsode::PhysicsJointSlider::PhysicsJointSlider(), and vrsode::PhysicsJointUniversal::PhysicsJointUniversal().
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| virtual void vrsode::PhysicsJoint::setLowStop | ( | double | ) | [pure virtual] |
set the low stop.
this function sets the low stop of this join. you can see this as a additional movement constraint for the object connected. the parameter is given relative to the initial position of the joint connection.
sample with slider join: if you place one object at 0,0,0 and one at 0,10,0 set the slider vector to 0,1,0 a low stop value of -6 mean that one object can move 6 units in direction of the other object.
Implemented in vrsode::PhysicsJointBall, vrsode::PhysicsJointHinge, vrsode::PhysicsJointHinge2, vrsode::PhysicsJointSlider, and vrsode::PhysicsJointUniversal.
| virtual void vrsode::PhysicsJoint::setHighStop | ( | double | ) | [pure virtual] |
set high stop value.
see setLowStop for explaination.
Implemented in vrsode::PhysicsJointBall, vrsode::PhysicsJointHinge, vrsode::PhysicsJointHinge2, vrsode::PhysicsJointSlider, and vrsode::PhysicsJointUniversal.
| virtual void vrsode::PhysicsJoint::setStopBounce | ( | double | ) | [pure virtual] |
set stop bounce.
this sets the bouncyness of the given stops. this must be an value between 0 and 1.
Implemented in vrsode::PhysicsJointBall, vrsode::PhysicsJointHinge, vrsode::PhysicsJointHinge2, vrsode::PhysicsJointSlider, and vrsode::PhysicsJointUniversal.
| virtual void vrsode::PhysicsJoint::setMotorVelocity | ( | double | ) | [pure virtual] |
set motor velocity.
sets the desired motor velocity.
Implemented in vrsode::PhysicsJointBall, vrsode::PhysicsJointHinge, vrsode::PhysicsJointHinge2, vrsode::PhysicsJointSlider, and vrsode::PhysicsJointUniversal.
| virtual void vrsode::PhysicsJoint::setMotorMaxForce | ( | double | ) | [pure virtual] |
set the motors maximum force.
set the max force that is allowed to be applied to reach the desired motor velocity.
Implemented in vrsode::PhysicsJointBall, vrsode::PhysicsJointHinge, vrsode::PhysicsJointHinge2, vrsode::PhysicsJointSlider, and vrsode::PhysicsJointUniversal.
| virtual void vrsode::PhysicsJoint::setCFM | ( | double | ) | [pure virtual] |
set contraint force mixing value.
Implemented in vrsode::PhysicsJointBall, vrsode::PhysicsJointHinge, vrsode::PhysicsJointHinge2, vrsode::PhysicsJointSlider, and vrsode::PhysicsJointUniversal.
| void vrsode::PhysicsJoint::setJointId | ( | dJointID | p_jointId | ) | [protected] |
Definition at line 26 of file PhysicsJoint.cpp.
References m_jointId.
Referenced by vrsode::PhysicsJointBall::PhysicsJointBall(), vrsode::PhysicsJointHinge::PhysicsJointHinge(), vrsode::PhysicsJointHinge2::PhysicsJointHinge2(), vrsode::PhysicsJointSlider::PhysicsJointSlider(), and vrsode::PhysicsJointUniversal::PhysicsJointUniversal().
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| void vrsode::PhysicsJoint::setBodyOne | ( | VRS::SO< PhysicsBody > | ) | [protected] |
| void vrsode::PhysicsJoint::setBodyTwo | ( | VRS::SO< PhysicsBody > | ) | [protected] |
dJointID vrsode::PhysicsJoint::m_jointId [private] |
VRS::SO<PhysicsBody> vrsode::PhysicsJoint::m_bodyOne [private] |
Definition at line 21 of file PhysicsJoint.h.
Referenced by bodyOne(), PhysicsJoint(), and setBodyOne().
VRS::SO<PhysicsBody> vrsode::PhysicsJoint::m_bodyTwo [private] |
Definition at line 22 of file PhysicsJoint.h.
Referenced by bodyTwo(), PhysicsJoint(), and setBodyTwo().
unsigned char vrsode::PhysicsJoint::m_numMotors [private] |
Definition at line 24 of file PhysicsJoint.h.
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