| activateDebugNode(bool=true) | vrsode::Shape | |
| collisionShape() | vrsode::Shape | [virtual] |
| createDebugNode() | vrsode::CylinderShape | [protected, virtual] |
| createGeometry() | vrsode::CylinderShape | [protected, virtual] |
| CylinderShape(VRS::Vector direction, double height, double radius) | vrsode::CylinderShape | |
| debugNode() | vrsode::Shape | |
| debugNodeActive() | vrsode::Shape | |
| geomId() | vrsode::Shape | |
| m_direction | vrsode::CylinderShape | [private] |
| m_height | vrsode::CylinderShape | [private] |
| m_radius | vrsode::CylinderShape | [private] |
| offsetCenter() | vrsode::Shape | |
| offsetRotation() | vrsode::Shape | |
| setCollisionShape(CollisionShape) | vrsode::Shape | [protected] |
| setDebugNode(VRS::SO< VRS::SceneThing >) | vrsode::Shape | [protected] |
| setGeomId(dGeomID) | vrsode::Shape | [protected] |
| setOffsetCenter(VRS::Vector) | vrsode::Shape | |
| setOffsetRotation(VRS::SO< VRS::Rotation >) | vrsode::Shape | |
| Shape() | vrsode::Shape | |
| ~CylinderShape() | vrsode::CylinderShape | [virtual] |
| ~Shape() | vrsode::Shape | [virtual] |
1.5.1