| activateDebugNode(bool=true) | vrsode::Shape | |
| bounds() | vrsode::BoxShape | |
| BoxShape(VRS::Bounds) | vrsode::BoxShape | |
| collisionShape() | vrsode::Shape | [virtual] |
| createDebugNode() | vrsode::BoxShape | [protected, virtual] |
| createGeometry() | vrsode::BoxShape | [protected, virtual] |
| debugNode() | vrsode::Shape | |
| debugNodeActive() | vrsode::Shape | |
| geomId() | vrsode::Shape | |
| m_bounds | vrsode::BoxShape | [private] |
| offsetCenter() | vrsode::Shape | |
| offsetRotation() | vrsode::Shape | |
| setBounds(VRS::Bounds) | vrsode::BoxShape | |
| setCollisionShape(CollisionShape) | vrsode::Shape | [protected] |
| setDebugNode(VRS::SO< VRS::SceneThing >) | vrsode::Shape | [protected] |
| setGeomId(dGeomID) | vrsode::Shape | [protected] |
| setOffsetCenter(VRS::Vector) | vrsode::Shape | |
| setOffsetRotation(VRS::SO< VRS::Rotation >) | vrsode::Shape | |
| Shape() | vrsode::Shape | |
| ~BoxShape() | vrsode::BoxShape | [virtual] |
| ~Shape() | vrsode::Shape | [virtual] |
1.5.1