#include <TerrainLoader.h>
Inheritance diagram for random_racer::TerrainLoader:

Public Member Functions | |
| TerrainLoader (VRS::SO< VRS::SceneThing > thing, double boxSize, double viewSize, const VRS::Vector &initialPosition=VRS::Vector()) | |
| Ctor, creates a new TerrainLoader with its worker thread. | |
| virtual | ~TerrainLoader () |
| Dtor, also stops the worker thread (by waiting). | |
| double | boxSize () |
| Returns the current box size. | |
| double | viewSize () |
| Returns the current view size. | |
| virtual void | replaceTerrain (const VRS::Vector &position, const VRS::Vector ¢er)=0 |
| A pure-virtual method, usually called from LoaderGlue when a collision with a ReloadPlane happend. | |
Static Public Member Functions | |
| template<class T> | |
| static unsigned int | nearestIndex (double x, double y, T *cache, unsigned int size, bool debug=false) |
| This method tells you which cached terrains index is the nearest for a given position. | |
Protected Attributes | |
| VRS::Vector | m_position |
| The current position of the car, to that the worker thread knows for where he should calculate things. | |
| double | m_boxSize |
| See TerrainLoader(). | |
| double | m_viewSize |
| See TerrainLoader(). | |
| VRS::SO< VRS::SceneThing > | m_thing |
| The SceneThing on which the specific TerrainLoader operates. | |
Definition at line 26 of file TerrainLoader.h.
| random_racer::TerrainLoader::TerrainLoader | ( | VRS::SO< VRS::SceneThing > | thing, | |
| double | boxSize, | |||
| double | viewSize, | |||
| const VRS::Vector & | initialPosition = VRS::Vector() | |||
| ) |
Ctor, creates a new TerrainLoader with its worker thread.
| thing | The SceneThing which this loader manages, the semantics are a bit different for ODE and VRS, see the specific Ctors for more info. | |
| boxSize | The dimensions of the box which says when to reload a new part of the terrain. | |
| viewSize | The dimenstions of the really visible terrain (should be more than boxSize). | |
| initialPosition | Where the initial position of the car or whatever is to fill the cache with some terrains in the ctor. |
| random_racer::TerrainLoader::~TerrainLoader | ( | ) | [virtual] |
| double random_racer::TerrainLoader::boxSize | ( | ) | [inline] |
| double random_racer::TerrainLoader::viewSize | ( | ) | [inline] |
Returns the current view size.
Definition at line 87 of file TerrainLoader.h.
References m_viewSize.
| virtual void random_racer::TerrainLoader::replaceTerrain | ( | const VRS::Vector & | position, | |
| const VRS::Vector & | center | |||
| ) | [pure virtual] |
A pure-virtual method, usually called from LoaderGlue when a collision with a ReloadPlane happend.
| position | The new position of the car in our absolute world | |
| center | The center of the new collision box so we can calculate good new terrains. |
Implemented in random_racer::ODETerrainLoader, and random_racer::VRSTerrainLoader.
| static unsigned int random_racer::TerrainLoader::nearestIndex | ( | double | x, | |
| double | y, | |||
| T * | cache, | |||
| unsigned int | size, | |||
| bool | debug = false | |||
| ) | [inline, static] |
This method tells you which cached terrains index is the nearest for a given position.
| x | The x coordinates of your position I talked about. | |
| y | Well, I hope you can guess this. :> | |
| cache | A templated type which acts as the cache in wich we search. | |
| size | How much items there are in the cache. |
Definition at line 115 of file TerrainLoader.h.
Referenced by random_racer::LoaderGlue::collisionCallback().
Here is the caller graph for this function:

VRS::Vector random_racer::TerrainLoader::m_position [protected] |
The current position of the car, to that the worker thread knows for where he should calculate things.
Definition at line 33 of file TerrainLoader.h.
Referenced by random_racer::VRSTerrainLoader::generate().
double random_racer::TerrainLoader::m_boxSize [protected] |
See TerrainLoader().
Definition at line 38 of file TerrainLoader.h.
Referenced by boxSize(), and random_racer::VRSTerrainLoader::generate().
double random_racer::TerrainLoader::m_viewSize [protected] |
See TerrainLoader().
Definition at line 43 of file TerrainLoader.h.
Referenced by random_racer::ODETerrainLoader::grabVertices(), and viewSize().
VRS::SO<VRS::SceneThing> random_racer::TerrainLoader::m_thing [protected] |
The SceneThing on which the specific TerrainLoader operates.
Definition at line 48 of file TerrainLoader.h.
Referenced by random_racer::ODETerrainLoader::~ODETerrainLoader(), and random_racer::VRSTerrainLoader::~VRSTerrainLoader().
1.5.1