random_racer/src/TerrainLoader.cpp

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00001 #include <assert.h>
00002 
00003 #include "SDL_thread.h"
00004 
00005 #include <vrs/sg/scenething.h>
00006 
00007 #include "TerrainLoader.h"
00008 
00009 using namespace VRS;
00010 
00011 
00012 namespace random_racer
00013 {
00014 
00015 TerrainLoader::TerrainLoader(
00016     SO<SceneThing> p_thing,
00017     double p_boxSize,
00018     double p_viewSize,
00019     const Vector& p_initialPos)
00020 {
00021     assert(p_viewSize >= p_boxSize);
00022 
00023     m_thing             = p_thing;
00024     m_boxSize           = p_boxSize;
00025     m_viewSize          = p_viewSize;
00026     m_position          = p_initialPos;
00027 }
00028 
00029 TerrainLoader::~TerrainLoader()
00030 {
00031 }
00032 
00033 } // namespace random_racer

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