#include <ode/ode.h>#include <vrs/sharedobj.h>#include <vrs/sg/scenething.h>#include <vrs/rotation.h>#include "random_utils/AutoLocker.h"#include "CollisionShape.h"Include dependency graph for Shape.h:

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Namespaces | |
| namespace | vrsode |
Classes | |
| class | vrsode::Shape |
| Represents a Shape of an Object. More... | |
1.5.1