vrsode/include/vrsode/PhysicsManager.h File Reference

#include "CollisionBody.h"
#include "PhysicsBody.h"
#include "PhysicsJoint.h"
#include "PhysicsJointBall.h"
#include "PhysicsJointHinge.h"
#include "PhysicsJointHinge2.h"
#include "PhysicsJointSlider.h"
#include "PhysicsJointUniversal.h"
#include "CollisionSpace.h"
#include "CollisionSpaceSimple.h"
#include "random_utils/ThreadSafeObject.h"
#include "random_utils/ThreadSafeCanvas.h"
#include <ode/ode.h>
#include <vrs/container/array.h>
#include <vrs/so.h>
#include <vrs/matrix.h>
#include <vrs/sg/scenething.h>
#include "SDL.h"

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Namespaces

namespace  vrsode

Classes

class  vrsode::PhysicsManager
 central dynamics and collsion manager. More...

Defines

#define Infinity   dInfinity;


Define Documentation

#define Infinity   dInfinity;

Definition at line 33 of file PhysicsManager.h.


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