random_racer/src/Nurbs.h File Reference

#include <vector>
#include <vrs/sharedobj.h>
#include <vrs/vector.h>
#include "Nurbs.tcc"

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Namespaces

namespace  random_racer

Classes

class  random_racer::Nurbs
 This NURBS class implements the Algorithm of Cox and de Boor, which calculate depending on the Control Points the final Points of the Surface. More...
struct  random_racer::Nurbs::Point
 A Simple Container to store to a Point the X-, Y- and Z-Component. More...


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