#include "CollisionBody.h"#include "PhysicsManager.h"#include "BoxShape.h"#include "CylinderShape.h"#include "SphereShape.h"#include "NoShape.h"#include "PlaneShape.h"#include "random_utils/LogManager.h"#include <ode/ode.h>#include <vrs/container/iterator.h>#include <vrs/sg/scenething.h>#include <vrs/box.h>#include <vrs/colorattribute.h>#include <vrs/constantdetail.h>#include <vrs/facestyle.h>#include <vrs/plane.h>#include <vrs/rotation.h>#include <vrs/shape.h>#include <vrs/sphere.h>#include <vrs/translation.h>Include dependency graph for CollisionBody.cpp:

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