#include <vrs/rotation.h>#include <vrs/sharedobj.h>#include <vrs/translation.h>#include <vrs/vector.h>#include "vrsode/CollisionBody.h"#include <random_utils/ThreadSafeObject.h>Include dependency graph for CollectableCoin.h:

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Namespaces | |
| namespace | random_racer |
Classes | |
| class | random_racer::CollectableCoin |
| This class represents a coin which is placed in the scene and can be collected. More... | |
1.5.1